Business and Personal Applications of VR and AR
Presented by: April BlizVirtual Reality and Augmented Reality have gained notoriety as a delivery platform for immersive gaming experiences. With blockbuster hits like Pokemon Go, the technology became more mainstream, but isn't fully addressing the business and personal use cases that will integrate it into our daily life. In this session, April will focus on use cases that would touch your professional or personal life. She'll highlight real implementations of VR/AR by major corporations and the pros/cons of their approach. She'll dig into the future of VR/AR, any blockers to its adoption, and what you can do to stay at the forefront of this movement.